The Bunny of Doom
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Added October 12, 2007
bbkshop

to bbkshop
A teaser video for our
research project on fast 3D
mesh extraction from volume
data. ;) The frame rate shown
is for extracting a triangle
mesh from volume data, using
an NVidia G8800 GPU and our
marching cubes algorithm
(which _does not_ use the
geometry shader).

On top of this, we implemented
a particle shader for the
more




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