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The Bunny of Doom
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Added October 12, 2007
bbkshop
A teaser video for our
research project on fast 3D mesh extraction from volume data. ;) The frame rate shown is for extracting a triangle mesh from volume data, using an NVidia G8800 GPU and our marching cubes algorithm (which _does not_ use the geometry shader). On top of this, we implemented a particle shader for the more Category Film & Animation
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