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Added February 19, 2008
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This isn't nearly as fast as the TAS doing the same thing, but this one was done in real time on Game Boy Player.The main glitch is a screen-warping thing, where by bringing up the map just as I am about to leave a given screen I warp exactly one whole screen forward. I do that constantly; that's why the map keeps coming more
This isn't nearly as fast as the TAS doing the same thing, but this one was done in real time on Game Boy Player.The main glitch is a screen-warping thing, where by bringing up the map just as I am about to leave a given screen I warp exactly one whole screen forward. I do that constantly; that's why the map keeps coming up. I start by going south and skipping through a lot of stuff that way, then once I see my sword I screen-warp left to bring the sword one screen left, so that I can grab it without hearing from the owl (my favorite character in the game besides Marin by the way).I screen-warp southward to the northernmost part of the island (?), fall in the abyss which the game takes to mean I fell into the warp hole, and am placed on solid ground in the extreme northern mountains. I enter one of dungeon 8's back doors. I save and quit so that the game will take me to the dungeon's front door.From there I do some silly screen-warping so that when it looks like I should be going outside, I'm really going through the doorway but staying inside, entering a section of the 8th dungeon that isn't supposed to exist :S Just a couple screens south I find ... the final boss!!! (?)But I can't beat him so I quickly leave his room. I screen warp back north into his room again, then keep him on the screen by screen warping north one more time. Then, while he's still on the screen I screen warp back into his room. This means there are two copies of the final boss at the same time (?), which, strangely, by a series of glitches, means I have a shot at beating him with just my sword. The fact that there are two of him strangely means that I can skip a lot of the battle; somehow the game thinks parts of him are beaten when I really didn't hit them at all I guess. Eventually the final stairs appear even though I didn't damage the final form of the boss at all (?), and if I can make it up the stairs without dying I've 'beaten the game' sort of.I didn't discover how to do this on my own. Back 10 years ago or more Nintendo published the screen-warping glitch in their magazine. I had to try it EVERYWHERE and see what there was to see. I found a way to beat the game in 30 minutes or so. Only recently, reading a thread at speeddemosarchive, I found out how to do it in 5 minutes, and I had to try it :)I think the person who should get credit for this method is Glitcher atkontek/davidwonn/gameboy.htm lOh, if you want to see the TAS I mentioned:tasvideos/822M.htmlo bsoletes tasvideos/466M.htmlThe honest truth is, the video I made is not actually all that good. I just counted ... out of the 21 times I tried to screen-warp in the video, I got it to work the way I wanted it to 12 times.
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